Struct yemantic_ui::collections::icon::Icon[][src]

pub struct Icon { /* fields omitted */ }

An icon is a glyph used to represent something else.

Trait Implementations

impl Component for Icon[src]

type Message = MouseEvent

Messages are used to make Components dynamic and interactive. Simple Component’s can declare their Message type to be (). Complex Component’s commonly use an enum to declare multiple Message types. Read more

type Properties = IconProps

Properties are the inputs to a Component and should not mutated within a Component. They are passed to a Component using a JSX-style syntax. Read more

Auto Trait Implementations

impl !RefUnwindSafe for Icon

impl !Send for Icon

impl !Sync for Icon

impl Unpin for Icon

impl !UnwindSafe for Icon

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, V> IntoOptPropValue<V> for T where
    T: IntoPropValue<Option<V>>, 

impl<T> IntoPropValue<Option<T>> for T

impl<T> IntoPropValue<T> for T

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: Any