Struct yemantic_ui::collections::button::Button[][src]

pub struct Button { /* fields omitted */ }

A Button indicates a possible user action. Also see [Form], Icon, Label

Trait Implementations

impl Component for Button[src]

type Message = MouseEvent

Messages are used to make Components dynamic and interactive. Simple Component’s can declare their Message type to be (). Complex Component’s commonly use an enum to declare multiple Message types. Read more

type Properties = ButtonProps

Properties are the inputs to a Component and should not mutated within a Component. They are passed to a Component using a JSX-style syntax. Read more

Auto Trait Implementations

impl !RefUnwindSafe for Button

impl !Send for Button

impl !Sync for Button

impl Unpin for Button

impl !UnwindSafe for Button

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, V> IntoOptPropValue<V> for T where
    T: IntoPropValue<Option<V>>, 

impl<T> IntoPropValue<Option<T>> for T

impl<T> IntoPropValue<T> for T

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: Any